// Copyright 2020 Phyronnaz #pragma once #include "CoreMinimal.h" namespace FVoxelConfigUtilities { VOXEL_API void SaveConfig(UObject* Object, const FString& BaseSectionName = "Voxel", const FString& Filename = GEditorPerProjectIni); VOXEL_API void LoadConfig(UObject* Object, const FString& BaseSectionName = "Voxel", const FString& Filename = GEditorPerProjectIni); }