// Copyright 2020 Phyronnaz #pragma once // Add custom defines here // Enable double precision // #define VOXEL_DOUBLE_PRECISION 1 // Enable voxel asserts // #define VOXEL_DEBUG 1 // Make a voxel material only one byte for single index /* #define VOXEL_MATERIAL_ENABLE_R 0 #define VOXEL_MATERIAL_ENABLE_G 0 #define VOXEL_MATERIAL_ENABLE_B 0 #define VOXEL_MATERIAL_ENABLE_A 1 #define VOXEL_MATERIAL_ENABLE_UV0 0 #define VOXEL_MATERIAL_ENABLE_UV1 0 #define VOXEL_MATERIAL_ENABLE_UV2 0 #define VOXEL_MATERIAL_ENABLE_UV3 0 */ // Use 8 bit voxel value // #define EIGHT_BITS_VOXEL_VALUE 1 // Enable additional UV channels // #define VOXEL_MATERIAL_ENABLE_UV2 1 // #define VOXEL_MATERIAL_ENABLE_UV3 1