// Copyright 2020 Phyronnaz #pragma once #include "CoreMinimal.h" #include "VoxelMinimal.h" #include "VoxelSpawnerOutputsConfig.generated.h" UCLASS() class VOXEL_API UVoxelSpawnerOutputsConfig : public UObject { GENERATED_BODY() public: //~ Begin UVoxelSpawnerOutputConfig Interface virtual TArray GetFloatOutputs() const { unimplemented(); return {}; } //~ End UVoxelSpawnerOutputConfig Interface };