CelticCraft/Plugins/VoxelFree/Source/VoxelGraphEditor/Private/VoxelGraphNodes/SGraphNodeDefaultVoxel.h

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2023-07-03 16:17:13 +00:00
// Copyright 2020 Phyronnaz
#pragma once
#include "CoreMinimal.h"
#include "SGraphNode.h"
class SGraphNodeDefaultVoxel : public SGraphNode
{
public:
SLATE_BEGIN_ARGS(SGraphNodeDefaultVoxel)
: _GraphNodeObj(static_cast<UEdGraphNode*>(NULL))
{
}
SLATE_ARGUMENT(UEdGraphNode*, GraphNodeObj)
SLATE_END_ARGS()
void Construct(const FArguments& InArgs)
{
GraphNode = InArgs._GraphNodeObj;
SetCursor(EMouseCursor::CardinalCross);
UpdateGraphNode();
}
};