16 lines
340 B
C++
16 lines
340 B
C++
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// Copyright 2020 Phyronnaz
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#include "VoxelContext.h"
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const FVoxelContext FVoxelContext::EmptyContext = FVoxelContext(
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0,
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FVoxelItemStack::Empty,
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FTransform::Identity,
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false);
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const FVoxelContextRange FVoxelContextRange::EmptyContext = FVoxelContextRange(
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0,
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FVoxelItemStack::Empty,
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FTransform::Identity,
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false,
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FVoxelIntBox());
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