34 lines
868 B
C
34 lines
868 B
C
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// Copyright 2020 Phyronnaz
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#pragma once
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#include "CoreMinimal.h"
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#include "VoxelTools/Tools/VoxelSphereToolBase.h"
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#include "VoxelRevertTool.generated.h"
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UCLASS()
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class VOXEL_API UVoxelRevertTool : public UVoxelSphereToolBase
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{
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GENERATED_BODY()
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public:
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UPROPERTY(Category = "Tool Settings", EditAnywhere, BlueprintReadWrite)
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bool bRevertValues = true;
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UPROPERTY(Category = "Tool Settings", EditAnywhere, BlueprintReadWrite)
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bool bRevertMaterials = false;
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UPROPERTY(Category = "Tool Settings", EditAnywhere, BlueprintReadWrite)
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int32 HistoryPosition = 0;
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UPROPERTY(Category = "Tool Settings", VisibleAnywhere, BlueprintReadOnly)
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int32 CurrentHistoryPosition = 0;
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public:
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UVoxelRevertTool();
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//~ Begin UVoxelToolBase Interface
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virtual void Tick() override;
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virtual FVoxelIntBoxWithValidity DoEdit() override;
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//~ End UVoxelToolBase Interface
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};
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