CelticCraft/Plugins/VoxelFree/Source/Voxel/Public/FastNoise/VoxelFastNoise.h

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2023-07-03 16:17:13 +00:00
// Copyright 2020 Phyronnaz
#pragma once
#include "CoreMinimal.h"
#include "FastNoise/VoxelFastNoise_CubicNoise.h"
#include "FastNoise/VoxelFastNoise_ValueNoise.h"
#include "FastNoise/VoxelFastNoise_WhiteNoise.h"
#include "FastNoise/VoxelFastNoise_PerlinNoise.h"
#include "FastNoise/VoxelFastNoise_SimplexNoise.h"
#include "FastNoise/VoxelFastNoise_CellularNoise.h"
#include "FastNoise/VoxelFastNoise_GradientPerturb.h"
// You will need to include FastNoise/VoxelFastNoise.inl to use fast noise functions
class FVoxelFastNoise : public
TVoxelFastNoise_CubicNoise<
TVoxelFastNoise_ValueNoise<
TVoxelFastNoise_WhiteNoise<
TVoxelFastNoise_PerlinNoise<
TVoxelFastNoise_SimplexNoise<
TVoxelFastNoise_CellularNoise<
TVoxelFastNoise_GradientPerturb<
FVoxelFastNoiseBase>>>>>>>
{
public:
FVoxelFastNoise() = default;
UE_DEPRECATED(4.24, "Use SetInterpolation instead. If this is a compiled graph, recompile the graph")
void SetInterp(EVoxelNoiseInterpolation NewInterpolation) { SetInterpolation(NewInterpolation); }
UE_DEPRECATED(4.24, "Use EVoxelNoiseInterpolation::Linear instead. If this is a compiled graph, recompile the graph")
static constexpr EVoxelNoiseInterpolation Linear = EVoxelNoiseInterpolation::Linear;
UE_DEPRECATED(4.24, "Use EVoxelNoiseInterpolation::Hermite instead. If this is a compiled graph, recompile the graph")
static constexpr EVoxelNoiseInterpolation Hermite = EVoxelNoiseInterpolation::Hermite;
UE_DEPRECATED(4.24, "Use EVoxelNoiseInterpolation::Quintic instead. If this is a compiled graph, recompile the graph")
static constexpr EVoxelNoiseInterpolation Quintic = EVoxelNoiseInterpolation::Quintic;
UE_DEPRECATED(4.24, "Use EVoxelNoiseFractalType::FBM instead. If this is a compiled graph, recompile the graph")
static constexpr EVoxelNoiseFractalType FBM = EVoxelNoiseFractalType::FBM;
UE_DEPRECATED(4.24, "Use EVoxelNoiseFractalType::Billow instead. If this is a compiled graph, recompile the graph")
static constexpr EVoxelNoiseFractalType Billow = EVoxelNoiseFractalType::Billow;
UE_DEPRECATED(4.24, "Use EVoxelNoiseFractalType::RigidMulti instead. If this is a compiled graph, recompile the graph")
static constexpr EVoxelNoiseFractalType RigidMulti = EVoxelNoiseFractalType::RigidMulti;
UE_DEPRECATED(4.24, "Use EVoxelCellularDistanceFunction::Euclidean instead. If this is a compiled graph, recompile the graph")
static constexpr EVoxelCellularDistanceFunction Euclidean = EVoxelCellularDistanceFunction::Euclidean;
UE_DEPRECATED(4.24, "Use EVoxelCellularDistanceFunction::Manhattan instead. If this is a compiled graph, recompile the graph")
static constexpr EVoxelCellularDistanceFunction Manhattan = EVoxelCellularDistanceFunction::Manhattan;
UE_DEPRECATED(4.24, "Use EVoxelCellularDistanceFunction::Natural instead. If this is a compiled graph, recompile the graph")
static constexpr EVoxelCellularDistanceFunction Natural = EVoxelCellularDistanceFunction::Natural;
UE_DEPRECATED(4.24, "Use EVoxelCellularReturnType::CellValue instead. If this is a compiled graph, recompile the graph")
static constexpr EVoxelCellularReturnType CellValue = EVoxelCellularReturnType::CellValue;
UE_DEPRECATED(4.24, "Use EVoxelCellularReturnType::Distance instead. If this is a compiled graph, recompile the graph")
static constexpr EVoxelCellularReturnType Distance = EVoxelCellularReturnType::Distance;
UE_DEPRECATED(4.24, "Use EVoxelCellularReturnType::Distance2 instead. If this is a compiled graph, recompile the graph")
static constexpr EVoxelCellularReturnType Distance2 = EVoxelCellularReturnType::Distance2;
UE_DEPRECATED(4.24, "Use EVoxelCellularReturnType::Distance2Add instead. If this is a compiled graph, recompile the graph")
static constexpr EVoxelCellularReturnType Distance2Add = EVoxelCellularReturnType::Distance2Add;
UE_DEPRECATED(4.24, "Use EVoxelCellularReturnType::Distance2Sub instead. If this is a compiled graph, recompile the graph")
static constexpr EVoxelCellularReturnType Distance2Sub = EVoxelCellularReturnType::Distance2Sub;
UE_DEPRECATED(4.24, "Use EVoxelCellularReturnType::Distance2Mul instead. If this is a compiled graph, recompile the graph")
static constexpr EVoxelCellularReturnType Distance2Mul = EVoxelCellularReturnType::Distance2Mul;
UE_DEPRECATED(4.24, "Use EVoxelCellularReturnType::Distance2Div instead. If this is a compiled graph, recompile the graph")
static constexpr EVoxelCellularReturnType Distance2Div = EVoxelCellularReturnType::Distance2Div;
UE_DEPRECATED(4.24, "Use IQNoise_2D_Deriv instead. If this is a compiled graph, recompile the graph")
v_flt IQNoiseDeriv_2D(v_flt x, v_flt y, v_flt frequency, int32 octaves, v_flt& outDx, v_flt& outDy) const
{
return IQNoise_2D_Deriv(x, y, frequency, octaves, outDx, outDy);
}
UE_DEPRECATED(4.24, "Use IQNoise_3D_Deriv instead. If this is a compiled graph, recompile the graph")
v_flt IQNoiseDeriv_3D(v_flt x, v_flt y, v_flt z, v_flt frequency, int32 octaves, v_flt& outDx, v_flt& outDy, v_flt& outDz) const
{
return IQNoise_3D_Deriv(x, y, z, frequency, octaves, outDx, outDy, outDz);
}
UE_DEPRECATED(4.24, "Use GetValue_2D_Deriv instead. If this is a compiled graph, recompile the graph")
v_flt GetValueDeriv_2D(v_flt x, v_flt y, v_flt frequency, v_flt& outDx, v_flt& outDy) const
{
return GetValue_2D_Deriv(x, y, frequency, outDx, outDy);
}
UE_DEPRECATED(4.24, "Use GetValue_3D_Deriv instead. If this is a compiled graph, recompile the graph")
v_flt GetValueDeriv_3D(v_flt x, v_flt y, v_flt z, v_flt frequency, v_flt& outDx, v_flt& outDy, v_flt& outDz) const
{
return GetValue_3D_Deriv(x, y, z, frequency, outDx, outDy, outDz);
}
UE_DEPRECATED(4.24, "Use GetValueFractal_2D_Deriv instead. If this is a compiled graph, recompile the graph")
v_flt GetValueFractalDeriv_2D(v_flt x, v_flt y, v_flt frequency, int32 octaves, v_flt& outDx, v_flt& outDy) const
{
return GetValueFractal_2D_Deriv(x, y, frequency, octaves, outDx, outDy);
}
UE_DEPRECATED(4.24, "Use GetValueFractal_3D_Deriv instead. If this is a compiled graph, recompile the graph")
v_flt GetValueFractalDeriv_3D(v_flt x, v_flt y, v_flt z, v_flt frequency, int32 octaves, v_flt& outDx, v_flt& outDy, v_flt& outDz) const
{
return GetValueFractal_3D_Deriv(x, y, z, frequency, octaves, outDx, outDy, outDz);
}
UE_DEPRECATED(4.24, "Use GetPerlin_2D_Deriv instead. If this is a compiled graph, recompile the graph")
v_flt GetPerlinDeriv_2D(v_flt x, v_flt y, v_flt frequency, v_flt& outDx, v_flt& outDy) const
{
return GetPerlin_2D_Deriv(x, y, frequency, outDx, outDy);
}
UE_DEPRECATED(4.24, "Use GetPerlin_3D_Deriv instead. If this is a compiled graph, recompile the graph")
v_flt GetPerlinDeriv_3D(v_flt x, v_flt y, v_flt z, v_flt frequency, v_flt& outDx, v_flt& outDy, v_flt& outDz) const
{
return GetPerlin_3D_Deriv(x, y, z, frequency, outDx, outDy, outDz);
}
UE_DEPRECATED(4.24, "Use GetPerlinFractal_2D_Deriv instead. If this is a compiled graph, recompile the graph")
v_flt GetPerlinFractalDeriv_2D(v_flt x, v_flt y, v_flt frequency, int32 octaves, v_flt& outDx, v_flt& outDy) const
{
return GetPerlinFractal_2D_Deriv(x, y, frequency, octaves, outDx, outDy);
}
UE_DEPRECATED(4.24, "Use GetPerlinFractal_3D_Deriv instead. If this is a compiled graph, recompile the graph")
v_flt GetPerlinFractalDeriv_3D(v_flt x, v_flt y, v_flt z, v_flt frequency, int32 octaves, v_flt& outDx, v_flt& outDy, v_flt& outDz) const
{
return GetPerlinFractal_3D_Deriv(x, y, z, frequency, octaves, outDx, outDy, outDz);
}
UE_DEPRECATED(4.24, "GetSimplex_4D has been removed")
v_flt GetSimplex_4D(v_flt x, v_flt y, v_flt z, v_flt w, v_flt frequency) const { return 0; }
};