12 lines
235 B
C
12 lines
235 B
C
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// Copyright 2020 Phyronnaz
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#pragma once
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#include "CoreMinimal.h"
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class UTexture2D;
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namespace FVoxelTextureUtilities
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{
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VOXEL_API void UpdateColorTexture(UTexture2D*& Texture, const FIntPoint& Size, const TArray<FColor>& Colors);
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}
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