Boat/Boats/boat.gd
2025-03-25 01:22:03 +01:00

12 lines
284 B
GDScript

extends RigidBody3D
class_name Boat
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta: float) -> void:
pass