Boat/kaykit/medieval/building_windmill_herited.tscn
2025-03-21 15:37:49 +01:00

61 lines
1.8 KiB
Text

[gd_scene load_steps=6 format=3 uid="uid://cpykugh40l23q"]
[ext_resource type="PackedScene" uid="uid://wpexb31jqpus" path="res://kaykit/medieval/building_windmill_red.fbx" id="1_4px51"]
[sub_resource type="GDScript" id="GDScript_4px51"]
script/source = "extends Node3D
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
"
[sub_resource type="Animation" id="Animation_8rf6h"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("building_windmill_red/building_windmill_top_red/building_windmill_top_fan_red:rotation:y")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_wweoy"]
resource_name = "rotation"
length = 3.0
loop_mode = 1
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("building_windmill_red/building_windmill_top_red/building_windmill_top_fan_red:rotation:y")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 1),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 6.28319, 0, 0, 0, 0),
"times": PackedFloat32Array(0, 3)
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_tvuvn"]
_data = {
&"RESET": SubResource("Animation_8rf6h"),
&"rotation": SubResource("Animation_wweoy")
}
[node name="building_windmill_red" instance=ExtResource("1_4px51")]
script = SubResource("GDScript_4px51")
[node name="AnimationPlayer" type="AnimationPlayer" parent="." index="1"]
libraries = {
&"": SubResource("AnimationLibrary_tvuvn")
}
autoplay = "rotation"
speed_scale = 0.3