- Changed the scale of the project. Since water tiles are 10m, a boat need to occupy less than 1/3 of the space. So i made a 2m long boat. We'll see. - Removed corrupted fbx. Hail for the bite - Removed buyancy probe view. @TODO: make a CheatCode manager to help debug - Made the ocean follow you -
12 lines
314 B
GDScript
12 lines
314 B
GDScript
@icon("uid://ckjj2o5jcfcy")
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extends Node
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class_name WeatherManager
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(_delta: float) -> void:
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pass
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