[gd_resource type="PlaneMesh" load_steps=2 format=3 uid="uid://c82xwqk7ljku0"] [ext_resource type="Material" uid="uid://cf3lxmfb2d7c8" path="res://Ocean/OceanShader_Calm.tres" id="1_vta1j"] [resource] resource_name = "OceanTile_Main" material = ExtResource("1_vta1j") size = Vector2(10.5, 10.5) subdivide_width = 11 subdivide_depth = 11