[URL] GameName=Songes [/Script/EngineSettings.GameMapsSettings] EditorStartupMap=/Game/StoryAdvTemplate/Maps/Showroom.Showroom GameDefaultMap=/Game/StoryAdvTemplate/Maps/Showroom.Showroom TransitionMap= bUseSplitscreen=True TwoPlayerSplitscreenLayout=Horizontal ThreePlayerSplitscreenLayout=FavorTop GlobalDefaultGameMode=/Game/StoryAdvTemplate/Blueprints/BP_StoryAdventureGameMode.BP_StoryAdventureGameMode_C GlobalDefaultServerGameMode=None GameInstanceClass=/Game/StoryAdvTemplate/Blueprints/Core/BP_GameInstance.BP_GameInstance_C [/Script/IOSRuntimeSettings.IOSRuntimeSettings] MinimumiOSVersion=IOS_9 bSupportsPortraitOrientation=False bSupportsUpsideDownOrientation=False bSupportsLandscapeLeftOrientation=True PreferredLandscapeOrientation=LandscapeLeft [/Script/Engine.Engine] +ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/UEStoryAdventure") +ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/UEStoryAdventure") NearClipPlane=1.000000 [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/Engine.PhysicsSettings] DefaultGravityZ=-980.000000 DefaultTerminalVelocity=4000.000000 DefaultFluidFriction=0.300000 SimulateScratchMemorySize=262144 RagdollAggregateThreshold=4 TriangleMeshTriangleMinAreaThreshold=5.000000 bEnableShapeSharing=False bEnablePCM=True bEnableStabilization=False bWarnMissingLocks=True bEnable2DPhysics=False PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000) LockedAxis=Invalid DefaultDegreesOfFreedom=Full3D BounceThresholdVelocity=200.000000 FrictionCombineMode=Average RestitutionCombineMode=Average MaxAngularVelocity=3600.000000 MaxDepenetrationVelocity=0.000000 ContactOffsetMultiplier=0.020000 MinContactOffset=2.000000 MaxContactOffset=8.000000 bSimulateSkeletalMeshOnDedicatedServer=True DefaultShapeComplexity=CTF_UseSimpleAndComplex bDefaultHasComplexCollision=True bSuppressFaceRemapTable=False bSupportUVFromHitResults=False bDisableActiveActors=False bDisableKinematicStaticPairs=False bDisableKinematicKinematicPairs=False bDisableCCD=False bEnableEnhancedDeterminism=False MaxPhysicsDeltaTime=0.033333 bSubstepping=False bSubsteppingAsync=False MaxSubstepDeltaTime=0.016667 MaxSubsteps=6 SyncSceneSmoothingFactor=0.000000 InitialAverageFrameRate=0.016667 PhysXTreeRebuildRate=10 DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)