skylanders-models/Assets/Skylanders/Animations/funnybone
2024-10-16 21:03:12 +02:00
..
attack_placeholder01.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder01.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder02.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder02.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder03.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder03.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
ballattack_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
ballattack_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
ballattack_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
ballattack_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
ballattack_looplong.fbx Init LFS 2024-10-16 21:03:12 +02:00
ballattack_looplong.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
ballattack_looplonger.fbx Init LFS 2024-10-16 21:03:12 +02:00
ballattack_looplonger.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
ballattack_loopmed.fbx Init LFS 2024-10-16 21:03:12 +02:00
ballattack_loopmed.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
ballattack_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
ballattack_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
ballattack_ready.fbx Init LFS 2024-10-16 21:03:12 +02:00
ballattack_ready.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
bonesaw_exp.fbx Init LFS 2024-10-16 21:03:12 +02:00
bonesaw_exp.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
cinematic_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
cinematic_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
cinematic_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
cinematic_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
dig_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
dig_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
dig_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
dig_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
dig_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
dig_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_frisbee_run.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_frisbee_run.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_idle.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_idle.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_impact.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_impact.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose01.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose01.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose02.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose02.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose03.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose03.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_run.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_run.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
fail_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
fail_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
fail_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
fail_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
frisbee_catch.fbx Init LFS 2024-10-16 21:03:12 +02:00
frisbee_catch.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
frisbee_catch_slam.fbx Init LFS 2024-10-16 21:03:12 +02:00
frisbee_catch_slam.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
frisbee_catchandslam.fbx Init LFS 2024-10-16 21:03:12 +02:00
frisbee_catchandslam.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
frisbee_catchandslam_v8.fbx Init LFS 2024-10-16 21:03:12 +02:00
frisbee_catchandslam_v8.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
frisbee_catchfromjump.fbx Init LFS 2024-10-16 21:03:12 +02:00
frisbee_catchfromjump.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
frisbee_fall.fbx Init LFS 2024-10-16 21:03:12 +02:00
frisbee_fall.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
frisbee_land.fbx Init LFS 2024-10-16 21:03:12 +02:00
frisbee_land.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
frisbee_leap.fbx Init LFS 2024-10-16 21:03:12 +02:00
frisbee_leap.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
frisbee_leap_catch.fbx Init LFS 2024-10-16 21:03:12 +02:00
frisbee_leap_catch.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
frisbee_slam.fbx Init LFS 2024-10-16 21:03:12 +02:00
frisbee_slam.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
frisbee_tailthrow_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
frisbee_tailthrow_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
frisbee_tailthrow_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
frisbee_tailthrow_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
frisbee_throw.fbx Init LFS 2024-10-16 21:03:12 +02:00
frisbee_throw.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jump_antic_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
jump_antic_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jump_anticipation.fbx Init LFS 2024-10-16 21:03:12 +02:00
jump_anticipation.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jump_apex.fbx Init LFS 2024-10-16 21:03:12 +02:00
jump_apex.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jump_falling.fbx Init LFS 2024-10-16 21:03:12 +02:00
jump_falling.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jump_flyup.fbx Init LFS 2024-10-16 21:03:12 +02:00
jump_flyup.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jump_landing.fbx Init LFS 2024-10-16 21:03:12 +02:00
jump_landing.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loopend.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loopend.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch_2p.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch_2p.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_wait.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_wait.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_back.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_back.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_front.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_front.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupback.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupback.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupfront.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupfront.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
land_running.fbx Init LFS 2024-10-16 21:03:12 +02:00
land_running.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
lean_left.fbx Init LFS 2024-10-16 21:03:12 +02:00
lean_left.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
lean_right.fbx Init LFS 2024-10-16 21:03:12 +02:00
lean_right.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_fail.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_fail.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_failloop.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_failloop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_intro.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_intro.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_levelspawn.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_levelspawn.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
mm_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
mm_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
mm_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
mm_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
push_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
push_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
push_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
push_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_land.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_land.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_sliding.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_sliding.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_takehit.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_takehit.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
run_stop.fbx Init LFS 2024-10-16 21:03:12 +02:00
run_stop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundback.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundback.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundfront.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundfront.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundleft.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundleft.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundright.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundright.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_shield.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_shield.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
victory_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
victory_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
victory_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
victory_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00