skylanders-models/Assets/Skylanders/Animations/TriggerHappy
2024-10-16 21:03:12 +02:00
..
attack_gun_charge_30_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_gun_charge_30_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_gun_charge_40_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_gun_charge_40_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_gun_charge_shoot01.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_gun_charge_shoot01.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_gun_charge_shoot02.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_gun_charge_shoot02.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_gun_charge_shoot03.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_gun_charge_shoot03.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_gun_charge_shoot04.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_gun_charge_shoot04.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_gun_charge_shoot05.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_gun_charge_shoot05.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_gun_charge_shoot_yamato.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_gun_charge_shoot_yamato.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_gun_charge_shoot_yamato_roll.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_gun_charge_shoot_yamato_roll.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_lob.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_lob.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_machinegun_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_machinegun_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_machinegun_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_machinegun_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_machinegun_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_machinegun_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_shootl_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_shootl_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_shootr_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_shootr_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_wowpow_megablast.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_wowpow_megablast.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_wowpow_rocket.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_wowpow_rocket.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_wowpow_rocket_jump.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_wowpow_rocket_jump.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_wowpow_rocket_ride.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_wowpow_rocket_ride.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_idle.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_idle.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_impact.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_impact.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose01.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose01.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose02.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose02.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose03.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose03.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_run.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_run.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loopend.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loopend.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch_2p.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch_2p.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_wait.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_wait.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_back.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_back.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_front.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_front.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupback.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupback.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupfront.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupfront.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
land_running.fbx Init LFS 2024-10-16 21:03:12 +02:00
land_running.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_fail.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_fail.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_failloop.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_failloop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_intro.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_intro.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_levelspawn.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_levelspawn.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
pvp_victory_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
pvp_victory_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_land.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_land.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_sliding.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_sliding.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_takehit.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_takehit.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
run_stop.fbx Init LFS 2024-10-16 21:03:12 +02:00
run_stop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
Take 001.anim Init LFS 2024-10-16 21:03:12 +02:00
Take 001.anim.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundback.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundback.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundfront.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundfront.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundleft.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundleft.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundright.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundright.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_shield.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_shield.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
TriggerHappyout (1).controller Init LFS 2024-10-16 21:03:12 +02:00
TriggerHappyout (1).controller.meta Init LFS 2024-10-16 21:03:12 +02:00