skylanders-models/Assets/Skylanders/Animations/Ninjini
2024-10-16 21:03:12 +02:00
..
bottle_idle.fbx Init LFS 2024-10-16 21:03:12 +02:00
bottle_idle.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
bottle_in_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
bottle_in_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
bottle_out_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
bottle_out_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
bottle_run.fbx Init LFS 2024-10-16 21:03:12 +02:00
bottle_run.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
bottle_run_fast.fbx Init LFS 2024-10-16 21:03:12 +02:00
bottle_run_fast.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
bottle_run_stop_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
bottle_run_stop_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
bottle_walk.fbx Init LFS 2024-10-16 21:03:12 +02:00
bottle_walk.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
bottle_walk_fast.fbx Init LFS 2024-10-16 21:03:12 +02:00
bottle_walk_fast.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
bottle_walk_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
bottle_walk_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
closehand_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
closehand_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_idle.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_idle.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_impact.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_impact.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose01.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose01.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose02.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose02.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose03.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose03.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_run.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_run.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
handclosed_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
handclosed_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jugglingact_loop_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
jugglingact_loop_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jugglingact_out_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
jugglingact_out_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loopend.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loopend.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch_2p.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch_2p.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_wait.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_wait.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_back.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_back.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_front.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_front.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupback.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupback.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupfront.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupfront.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
land_running.fbx Init LFS 2024-10-16 21:03:12 +02:00
land_running.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_fail.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_fail.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_failloop.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_failloop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_intro.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_intro.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_levelspawn.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_levelspawn.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
pvp_victory_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
pvp_victory_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_land.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_land.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_sliding.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_sliding.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_takehit.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_takehit.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
run_stop.fbx Init LFS 2024-10-16 21:03:12 +02:00
run_stop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
surrealisticsphere_in_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
surrealisticsphere_in_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
sword_combo1_left_back_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
sword_combo1_left_back_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
sword_combo1_left_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
sword_combo1_left_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
sword_combo1_left_wish_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
sword_combo1_left_wish_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
sword_combo1_right_back_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
sword_combo1_right_back_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
sword_combo1_right_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
sword_combo1_right_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
sword_combo1_right_wish_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
sword_combo1_right_wish_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
sword_combo2_left_back_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
sword_combo2_left_back_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
sword_combo2_left_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
sword_combo2_left_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
sword_combo2_right_back_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
sword_combo2_right_back_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
sword_combo2_right_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
sword_combo2_right_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
sword_combo_enchantedblade_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
sword_combo_enchantedblade_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
sword_combo_flingblade_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
sword_combo_flingblade_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
sword_combo_whirlwind_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
sword_combo_whirlwind_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundback.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundback.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundfront.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundfront.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundleft.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundleft.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundright.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundright.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_shield.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_shield.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
wishbladesplosion_in_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
wishbladesplosion_in_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
wishbladesplosion_out_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
wishbladesplosion_out_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00