skylanders-models/Assets/Skylanders/Animations/LobStar
2024-10-16 21:03:12 +02:00
..
attack_roll.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_roll.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_roll_dash_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_roll_dash_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_roll_dash_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_roll_dash_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_roll_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_roll_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_shoot_hold_charged_loop_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_shoot_hold_charged_loop_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_shoot_hold_in_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_shoot_hold_in_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_shoot_hold_loop_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_shoot_hold_loop_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_shoot_hold_out_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_shoot_hold_out_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_shoot_hold_shieldspawn.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_shoot_hold_shieldspawn.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_shoot_hold_shoot.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_shoot_hold_shoot.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_shoot_left_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_shoot_left_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_shoot_right_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_shoot_right_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_steam.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_steam.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_steam_charge_explosion_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_steam_charge_explosion_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_steam_charge_explosion_jump.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_steam_charge_explosion_jump.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_steam_charge_fail.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_steam_charge_fail.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_steam_charge_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_steam_charge_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_steam_charge_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_steam_charge_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_steam_charge_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_steam_charge_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_steam_steamed.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_steam_steamed.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_idle.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_idle.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_impact.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_impact.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose01.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose01.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose02.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose02.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose03.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose03.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_run.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_run.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
dummy_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
dummy_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loopend.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loopend.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch_2p.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch_2p.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_wait.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_wait.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_back.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_back.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_front.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_front.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupback.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupback.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupfront.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupfront.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
land_running.fbx Init LFS 2024-10-16 21:03:12 +02:00
land_running.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_fail.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_fail.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_failloop.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_failloop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_intro.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_intro.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_levelspawn.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_levelspawn.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
melee_attack0.fbx Init LFS 2024-10-16 21:03:12 +02:00
melee_attack0.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
melee_attack1.fbx Init LFS 2024-10-16 21:03:12 +02:00
melee_attack1.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
melee_attackfinisher.fbx Init LFS 2024-10-16 21:03:12 +02:00
melee_attackfinisher.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
melee_attackfinisheralt.fbx Init LFS 2024-10-16 21:03:12 +02:00
melee_attackfinisheralt.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
pvp_victory_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
pvp_victory_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_land.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_land.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_sliding.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_sliding.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_takehit.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_takehit.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
run_stop.fbx Init LFS 2024-10-16 21:03:12 +02:00
run_stop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
shootstar_bothholdin.fbx Init LFS 2024-10-16 21:03:12 +02:00
shootstar_bothholdin.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
shootstar_bothholdout.fbx Init LFS 2024-10-16 21:03:12 +02:00
shootstar_bothholdout.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
shootstar_bothholdready.fbx Init LFS 2024-10-16 21:03:12 +02:00
shootstar_bothholdready.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
shootstar_left.fbx Init LFS 2024-10-16 21:03:12 +02:00
shootstar_left.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
shootstar_leftout.fbx Init LFS 2024-10-16 21:03:12 +02:00
shootstar_leftout.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
shootstar_leftout_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
shootstar_leftout_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
shootstar_right.fbx Init LFS 2024-10-16 21:03:12 +02:00
shootstar_right.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
shootstar_rightholdloop.fbx Init LFS 2024-10-16 21:03:12 +02:00
shootstar_rightholdloop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
shootstar_rightholdloop_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
shootstar_rightholdloop_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
shootstar_rightjump.fbx Init LFS 2024-10-16 21:03:12 +02:00
shootstar_rightjump.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
shootstar_rightjump_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
shootstar_rightjump_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
shootstar_rightout.fbx Init LFS 2024-10-16 21:03:12 +02:00
shootstar_rightout.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
shootstar_rightout_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
shootstar_rightout_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
star_callback_left.fbx Init LFS 2024-10-16 21:03:12 +02:00
star_callback_left.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
star_callback_right.fbx Init LFS 2024-10-16 21:03:12 +02:00
star_callback_right.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
steamblast_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
steamblast_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
steamed01_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
steamed01_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
steamed01_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
steamed01_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
steamed02_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
steamed02_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
steamed03_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
steamed03_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
steamed03_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
steamed03_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
steamexplosion_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
steamexplosion_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
steamexplosion_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
steamexplosion_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
steamexplosion_out02.fbx Init LFS 2024-10-16 21:03:12 +02:00
steamexplosion_out02.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
steamup_discharge.fbx Init LFS 2024-10-16 21:03:12 +02:00
steamup_discharge.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
steamup_dischargein.fbx Init LFS 2024-10-16 21:03:12 +02:00
steamup_dischargein.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
steamup_dischargeloop.fbx Init LFS 2024-10-16 21:03:12 +02:00
steamup_dischargeloop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
steamup_dischargeout.fbx Init LFS 2024-10-16 21:03:12 +02:00
steamup_dischargeout.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
steamup_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
steamup_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundback.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundback.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundfront.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundfront.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundleft.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundleft.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundright.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundright.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_shield.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_shield.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00