skylanders-models/Assets/Skylanders/Animations/GraveClobberer
2024-10-16 21:03:12 +02:00
..
attack_air_sidekick_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_air_sidekick_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_air_sidekick_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_air_sidekick_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_air_sidekick_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_air_sidekick_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_ally_groundsmash_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_ally_groundsmash_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_ally_groundsmash_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_ally_groundsmash_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_ally_groundsmash_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_ally_groundsmash_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_ally_punch_left_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_ally_punch_left_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_ally_punch_right_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_ally_punch_right_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_finisher_suplex.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_finisher_suplex.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_finisher_toprope.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_finisher_toprope.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_lariat.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_lariat.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_skychi_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_skychi_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_skychi_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_skychi_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_skychi_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_skychi_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_splash_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_splash_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_splash_in_upgrade.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_splash_in_upgrade.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_splash_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_splash_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_splash_loop_upgrade.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_splash_loop_upgrade.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_splash_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_splash_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_splash_out_upgrade.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_splash_out_upgrade.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_idle.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_idle.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_impact.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_impact.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose01.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose01.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose02.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose02.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose03.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose03.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_run.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_run.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loopend.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loopend.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch_2p.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch_2p.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_wait.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_wait.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_back.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_back.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_front.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_front.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupback.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupback.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupfront.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupfront.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
land_running.fbx Init LFS 2024-10-16 21:03:12 +02:00
land_running.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_fail.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_fail.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_failloop.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_failloop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_intro.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_intro.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_levelspawn.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_levelspawn.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
pvp_victory_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
pvp_victory_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_land.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_land.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_sliding.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_sliding.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_takehit.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_takehit.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
run_stop.fbx Init LFS 2024-10-16 21:03:12 +02:00
run_stop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundback.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundback.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundfront.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundfront.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundleft.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundleft.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundright.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundright.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_shield.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_shield.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
visemes_additive.fbx Init LFS 2024-10-16 21:03:12 +02:00
visemes_additive.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00