skylanders-models/Assets/Skylanders/Animations/Enigma
2024-10-16 21:03:12 +02:00
..
attack_paradoxpoundjump_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_paradoxpoundjump_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_paradoxpoundjump_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_paradoxpoundjump_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_paradoxpoundjump_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_paradoxpoundjump_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder01.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder01.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder02.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder02.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder03.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder03.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_primaryjump.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_primaryjump.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attacka_2idle.fbx Init LFS 2024-10-16 21:03:12 +02:00
attacka_2idle.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attacka_2idle_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attacka_2idle_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attacka_2run.fbx Init LFS 2024-10-16 21:03:12 +02:00
attacka_2run.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attacka_2run_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attacka_2run_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attacka_in_invisible.fbx Init LFS 2024-10-16 21:03:12 +02:00
attacka_in_invisible.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attacka_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attacka_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attackb_2idle.fbx Init LFS 2024-10-16 21:03:12 +02:00
attackb_2idle.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attackb_2idle_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attackb_2idle_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attackb_2run.fbx Init LFS 2024-10-16 21:03:12 +02:00
attackb_2run.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attackb_2run_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attackb_2run_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attackb_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attackb_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attackc_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attackc_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attackc_stabupgrade.fbx Init LFS 2024-10-16 21:03:12 +02:00
attackc_stabupgrade.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attackc_warpupgrade.fbx Init LFS 2024-10-16 21:03:12 +02:00
attackc_warpupgrade.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
cape_fly.fbx Init LFS 2024-10-16 21:03:12 +02:00
cape_fly.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
cape_flyback.fbx Init LFS 2024-10-16 21:03:12 +02:00
cape_flyback.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
dash_capeless.fbx Init LFS 2024-10-16 21:03:12 +02:00
dash_capeless.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
dash_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
dash_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
dash_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
dash_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
dashantic_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
dashantic_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_idle.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_idle.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_impact.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_impact.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose01.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose01.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose02.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose02.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose03.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose03.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_run.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_run.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
dummy_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
dummy_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
fail_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
fail_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
fail_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
fail_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
groundstab_in_invisible.fbx Init LFS 2024-10-16 21:03:12 +02:00
groundstab_in_invisible.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
groundstabupgrade_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
groundstabupgrade_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
groundstabupgrade_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
groundstabupgrade_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumpantic_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumpantic_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loopend.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loopend.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch_2p.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch_2p.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_wait.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_wait.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_back.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_back.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_front.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_front.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupback.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupback.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupfront.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupfront.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
land_running.fbx Init LFS 2024-10-16 21:03:12 +02:00
land_running.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
laserblast_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
laserblast_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
laserblast_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
laserblast_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
laserblast_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
laserblast_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_fail.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_fail.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_failloop.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_failloop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_intro.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_intro.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_levelspawn.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_levelspawn.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_land.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_land.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_sliding.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_sliding.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_takehit.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_takehit.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
run_invisible.fbx Init LFS 2024-10-16 21:03:12 +02:00
run_invisible.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
run_stop.fbx Init LFS 2024-10-16 21:03:12 +02:00
run_stop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundback.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundback.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundfront.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundfront.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundleft.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundleft.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundright.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundright.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_shield.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_shield.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
victory_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
victory_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
victory_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
victory_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
victory_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
victory_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00