skylanders-models/Assets/Skylanders/Animations/CrockWarrior
2024-10-16 21:03:12 +02:00
..
attack_jumpattack_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_jumpattack_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_jumpattack_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
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attack_jumpattack_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
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attack_placeholder01.fbx Init LFS 2024-10-16 21:03:12 +02:00
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attack_shoot_loop_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
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attack_shootantic_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
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attack_shootantic_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
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attack_shootantic_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
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attack_shootantic_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
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attack_smashattack.fbx Init LFS 2024-10-16 21:03:12 +02:00
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attack_smashattack_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_smashattack_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_smashattack_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
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attack_spinattack.fbx Init LFS 2024-10-16 21:03:12 +02:00
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attack_spinattack_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
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attack_spinattackslam.fbx Init LFS 2024-10-16 21:03:12 +02:00
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attack_superarrow.fbx Init LFS 2024-10-16 21:03:12 +02:00
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attack_superarrowantic.fbx Init LFS 2024-10-16 21:03:12 +02:00
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attack_superarrowantic_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
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backpack_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
backpack_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
backpackclose_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capture_cinematicidle.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capture_cinematictocombat.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capture_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capture_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capture_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capture_prompt.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capture_runb.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capture_runf.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capture_runl.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capture_runr.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capture_walkb.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capture_walkf.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capture_walkl.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capture_walkr.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capturealt_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capturegame_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capturegame_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capturethrust_add.fbx Init LFS 2024-10-16 21:03:12 +02:00
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capturetremble_add.fbx Init LFS 2024-10-16 21:03:12 +02:00
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chargeup_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
chargeup_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_idle.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_idle.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_impact.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_impact.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose01.fbx Init LFS 2024-10-16 21:03:12 +02:00
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drive_modswap_pose02.fbx Init LFS 2024-10-16 21:03:12 +02:00
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drive_modswap_pose03.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose03.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_run.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_run.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
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emotion_idle_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
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emotion_traversal_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
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fail_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
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fail_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
fail_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
idle_combat.fbx Init LFS 2024-10-16 21:03:12 +02:00
idle_combat.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
idle_ranger.fbx Init LFS 2024-10-16 21:03:12 +02:00
idle_ranger.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jump_antic.fbx Init LFS 2024-10-16 21:03:12 +02:00
jump_antic.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jump_apex.fbx Init LFS 2024-10-16 21:03:12 +02:00
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jumppad_flyup_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
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jumppad_flyup_loopend.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loopend.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch_2p.fbx Init LFS 2024-10-16 21:03:12 +02:00
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jumppad_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_wait.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_wait.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_back.fbx Init LFS 2024-10-16 21:03:12 +02:00
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knockaway_front.fbx Init LFS 2024-10-16 21:03:12 +02:00
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knockaway_getupback.fbx Init LFS 2024-10-16 21:03:12 +02:00
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knockaway_getupfront.fbx Init LFS 2024-10-16 21:03:12 +02:00
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land_running.fbx Init LFS 2024-10-16 21:03:12 +02:00
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magicmoment_fail.fbx Init LFS 2024-10-16 21:03:12 +02:00
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magicmoment_failloop.fbx Init LFS 2024-10-16 21:03:12 +02:00
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magicmoment_intro.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_intro.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_levelspawn.fbx Init LFS 2024-10-16 21:03:12 +02:00
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magicmoment_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
pushblock_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
pushblock_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
pvp_victory_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
pvp_victory_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_land.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_land.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_sliding.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_sliding.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_takehit.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_takehit.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
run_bowextended.fbx Init LFS 2024-10-16 21:03:12 +02:00
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run_ranger.fbx Init LFS 2024-10-16 21:03:12 +02:00
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run_stop.fbx Init LFS 2024-10-16 21:03:12 +02:00
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stabground_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
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stabground_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
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stabground_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
stabground_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundback.fbx Init LFS 2024-10-16 21:03:12 +02:00
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takehit_groundfront.fbx Init LFS 2024-10-16 21:03:12 +02:00
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takehit_groundleft.fbx Init LFS 2024-10-16 21:03:12 +02:00
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takehit_groundright.fbx Init LFS 2024-10-16 21:03:12 +02:00
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takehit_shield.fbx Init LFS 2024-10-16 21:03:12 +02:00
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walk_stop.fbx Init LFS 2024-10-16 21:03:12 +02:00
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walk_stopmid.fbx Init LFS 2024-10-16 21:03:12 +02:00
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