skylanders-models/Assets/Skylanders/Animations/BullTrain
2024-10-16 21:03:12 +02:00
..
attack_head.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_head.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_hits_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_hits_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_hits_loop_02.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_hits_loop_02.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_left_fast.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_left_fast.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_left_slow.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_left_slow.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder01.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder01.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder02.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder02.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder03.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder03.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_right_fast.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_right_fast.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_right_slow.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_right_slow.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_seered.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_seered.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_steam_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_steam_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_steam_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_steam_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_track_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_track_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_track_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_track_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_track_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_track_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_train_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_train_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_train_hits_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_train_hits_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_train_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_train_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_train_smash_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_train_smash_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_train_smash_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_train_smash_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_train_smash_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_train_smash_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_train_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_train_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_train_steam_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_train_steam_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_idle.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_idle.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_impact.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_impact.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose01.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose01.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose02.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose02.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose03.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose03.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_run.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_run.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loopend.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loopend.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch_2p.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch_2p.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_wait.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_wait.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_back.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_back.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_front.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_front.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupback.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupback.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupfront.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupfront.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
land_running.fbx Init LFS 2024-10-16 21:03:12 +02:00
land_running.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_fail.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_fail.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_failloop.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_failloop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_intro.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_intro.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_levelspawn.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_levelspawn.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
modweaponized_end_dash.fbx Init LFS 2024-10-16 21:03:12 +02:00
modweaponized_end_dash.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
modweaponized_end_groundpound.fbx Init LFS 2024-10-16 21:03:12 +02:00
modweaponized_end_groundpound.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
modweaponized_end_melee.fbx Init LFS 2024-10-16 21:03:12 +02:00
modweaponized_end_melee.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
modweaponized_end_putaway_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
modweaponized_end_putaway_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
modweaponized_enter_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
modweaponized_enter_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
modweaponized_loop_dash.fbx Init LFS 2024-10-16 21:03:12 +02:00
modweaponized_loop_dash.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
modweaponized_loop_holdforward_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
modweaponized_loop_holdforward_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
modweaponized_loop_rodeo_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
modweaponized_loop_rodeo_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
modweaponized_loop_shoot_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
modweaponized_loop_shoot_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_land.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_land.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_sliding.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_sliding.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_takehit.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_takehit.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
run_stop.fbx Init LFS 2024-10-16 21:03:12 +02:00
run_stop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
steam_high_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
steam_high_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
steam_mid_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
steam_mid_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundback.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundback.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundfront.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundfront.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundleft.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundleft.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundright.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundright.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_shield.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_shield.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00