skylanders-models/Assets/Skylanders/Animations/Body_Gorilla
2024-10-16 21:03:12 +02:00
..
ambient_drive_impact_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
ambient_drive_impact_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
ambient_drive_modswap_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
ambient_drive_modswap_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
ambient_drive_run_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
ambient_drive_run_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
ambient_idle_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
ambient_idle_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
ambient_magicmoment_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
ambient_magicmoment_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
ambient_motion_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
ambient_motion_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack01_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack01_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack01_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack01_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack01_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack01_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack01up_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack01up_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack01up_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack01up_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack01up_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack01up_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack02_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack02_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack02_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack02_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack02_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack02_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack02up_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack02up_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack02up_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack02up_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack02up_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack02up_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack03_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack03_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack03_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack03_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack03_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack03_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack03up_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack03up_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack03up_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack03up_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack03up_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack03up_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack_chestbeat.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack_chestbeat.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack_chestbeat_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_melee_attack_chestbeat_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_secondary_attack_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_secondary_attack_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_food_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_food_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_magicmoment_fail_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_magicmoment_fail_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_magicmoment_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_magicmoment_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_pain01_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_pain01_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_pain02_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_pain02_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_pain03_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_pain03_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00