[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://583rlv8jgawy"] [ext_resource type="Shader" path="res://shaders/pageflip.gdshader" id="1_uvxgr"] [resource] shader = ExtResource("1_uvxgr") shader_parameter/scale = Vector2(1, 1) shader_parameter/flip_param = 0.0