[gd_scene load_steps=3 format=3 uid="uid://bddcriwo55x8k"]

[ext_resource type="PackedScene" uid="uid://clqvgh6qmglue" path="res://core/bridgeNode.tscn" id="2_te8ug"]

[sub_resource type="AtlasTexture" id="AtlasTexture_nkyhf"]
region = Rect2(72, 1392, 216, 272)

[node name="WoodenBridge" type="Sprite2D"]
scale = Vector2(5.71296, 5.71296)
texture = SubResource("AtlasTexture_nkyhf")

[node name="BridgeNode" parent="." instance=ExtResource("2_te8ug")]
position = Vector2(1788, 788)

[node name="PlayerDetection" type="CollisionPolygon2D" parent="BridgeNode"]
position = Vector2(-623.92, 0)
scale = Vector2(0.650499, 1)
polygon = PackedVector2Array(-1875.9, -847.689, -1878.05, -681.225, -1699.64, -682.976, -1706.37, -847.689)

[node name="StaticBody2D" type="StaticBody2D" parent="."]
collision_layer = 16

[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="StaticBody2D"]
polygon = PackedVector2Array(-84.7196, -115.177, -83.3193, 112.026, -58.9886, 111.851, -59.1637, -113.951)

[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="StaticBody2D"]
polygon = PackedVector2Array(56.8882, -107.3, 64.0648, 114.652, 83.3193, 116.052, 84.0194, -116.577)
