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Add gitignore
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.gitignore
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.gitignore
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# Special thanks to Mikhail Efremov
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# Good site: https://github.com/github/gitignore or https://www.toptal.com/developers/gitignore
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# Add your file or directory
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# Especially for this project
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#StarterContent (for example)
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# Created by https://www.toptal.com/developers/gitignore/api/c++
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# Edit at https://www.toptal.com/developers/gitignore?templates=c++
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### C++ ###
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# Prerequisites
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*.d
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# Compiled Object files
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*.slo
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*.lo
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*.o
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*.obj
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# Precompiled Headers
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*.gch
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*.pch
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# Compiled Dynamic libraries
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*.so
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*.dylib
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*.dll
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# Fortran module files
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*.mod
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*.smod
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# Compiled Static libraries
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*.lai
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*.la
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*.a
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*.lib
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# Executables
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*.exe
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*.out
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*.app
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# End of https://www.toptal.com/developers/gitignore/api/c++
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# Created by https://www.toptal.com/developers/gitignore/api/unrealengine
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# Edit at https://www.toptal.com/developers/gitignore?templates=unrealengine
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### UnrealEngine ###
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# Visual Studio 2015 user specific files
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.vs/
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# Compiled Object files
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*.slo
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*.lo
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*.o
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*.obj
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# Precompiled Headers
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*.gch
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*.pch
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# Compiled Dynamic libraries
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*.so
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*.dylib
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*.dll
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# Fortran module files
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*.mod
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# Compiled Static libraries
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*.lai
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*.la
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*.a
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*.lib
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# Executables
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*.exe
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*.out
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*.app
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*.ipa
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# These project files can be generated by the engine
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*.xcodeproj
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*.xcworkspace
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*.sln
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*.suo
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*.opensdf
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*.sdf
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*.VC.db
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*.VC.opendb
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# Precompiled Assets
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SourceArt/**/*.png
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SourceArt/**/*.tga
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# Binary Files
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Binaries/*
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Plugins/*/Binaries/*
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# Builds
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Build/*
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# Whitelist PakBlacklist-<BuildConfiguration>.txt files
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!Build/*/
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Build/*/**
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!Build/*/PakBlacklist*.txt
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# Don't ignore icon files in Build
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!Build/**/*.ico
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# Built data for maps
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*_BuiltData.uasset
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# Configuration files generated by the Editor
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Saved/*
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# Compiled source files for the engine to use
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Intermediate/*
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Plugins/*/Intermediate/*
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# Cache files for the editor to use
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DerivedDataCache/*
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### UnrealEngine Patch ###
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# Don't ignore icon and splash images for mobile app
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!Build/IOS/Resources/
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Build/IOS/Resources/*
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!Build/IOS/Resources/Graphics/
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Build/IOS/Resources/Graphics/*
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!Build/IOS/Resources/Graphics/*.png
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!Build/Android/res/
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Build/Android/res/*
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!Build/Android/res/*/
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Build/Android/res/*/*
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!Build/Android/res/*/*.png
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# Ignore plugins binaries on deep subfolders
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Plugins/**/Binaries/*
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Plugins/**/Intermediate/*
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# End of https://www.toptal.com/developers/gitignore/api/unrealengine
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# IDE additionally
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*.idea*
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.vscode
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.vsconfig
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*.opendb
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Developer
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