diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini index cb7181c..432c06b 100644 --- a/Config/DefaultGame.ini +++ b/Config/DefaultGame.ini @@ -8,12 +8,12 @@ bAddPacks=True InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent") [/Script/UnrealEd.ProjectPackagingSettings] -Build=IfProjectHasCode +Build=Always BuildConfiguration=PPBC_Development BuildTarget= -StagingDirectory=(Path="D:/Documents/Builds") -FullRebuild=False -ForDistribution=False +StagingDirectory=(Path="C:/Users/lpeter/Documents/BUILDS") +FullRebuild=True +ForDistribution=True IncludeDebugFiles=False BlueprintNativizationMethod=Disabled bIncludeNativizedAssetsInProjectGeneration=False @@ -36,7 +36,7 @@ bShareMaterialShaderCode=True bSharedMaterialNativeLibraries=True ApplocalPrerequisitesDirectory=(Path="") IncludeCrashReporter=False -InternationalizationPreset=English +InternationalizationPreset=EFIGS -CulturesToStage=en +CulturesToStage=en LocalizationTargetCatchAllChunkId=0 @@ -70,5 +70,7 @@ bSkipMovies=False +IniKeyBlacklist=IniKeyBlacklist +IniKeyBlacklist=IniSectionBlacklist +MapsToCook=(FilePath="/Game/0_Project/Maps/TestMap") ++DirectoriesToAlwaysCook=(Path="/Game/model") +DirectoriesToAlwaysStageAsNonUFS=(Path="FMOD") ++DirectoriesToAlwaysStageAsNonUFS=(Path="model") diff --git a/Content/0_Project/Core/Engine/MyPlayerController.uasset b/Content/0_Project/Core/Engine/MyPlayerController.uasset index 0d5d6ab..7036033 100644 Binary files a/Content/0_Project/Core/Engine/MyPlayerController.uasset and b/Content/0_Project/Core/Engine/MyPlayerController.uasset differ diff --git a/JamTeacher.uproject b/JamTeacher.uproject index 589a456..191b465 100644 --- a/JamTeacher.uproject +++ b/JamTeacher.uproject @@ -17,6 +17,10 @@ { "Name": "FMODStudio", "Enabled": true + }, + { + "Name": "HoudiniEngine", + "Enabled": false } ] } \ No newline at end of file diff --git a/Plugins/FMODStudio/Binaries/Win64/UE4Editor-FMODStudio-0001-Win64-DebugGame.dll b/Plugins/FMODStudio/Binaries/Win64/UE4Editor-FMODStudio-0001-Win64-DebugGame.dll new file mode 100644 index 0000000..1b807fa Binary files /dev/null and b/Plugins/FMODStudio/Binaries/Win64/UE4Editor-FMODStudio-0001-Win64-DebugGame.dll differ diff --git a/Plugins/FMODStudio/Binaries/Win64/UE4Editor-FMODStudio-0001-Win64-DebugGame.pdb b/Plugins/FMODStudio/Binaries/Win64/UE4Editor-FMODStudio-0001-Win64-DebugGame.pdb new file mode 100644 index 0000000..a6656ca Binary files /dev/null and b/Plugins/FMODStudio/Binaries/Win64/UE4Editor-FMODStudio-0001-Win64-DebugGame.pdb differ diff --git a/Plugins/FMODStudio/Binaries/Win64/UE4Editor-FMODStudioEditor-0001-Win64-DebugGame.dll b/Plugins/FMODStudio/Binaries/Win64/UE4Editor-FMODStudioEditor-0001-Win64-DebugGame.dll new file mode 100644 index 0000000..0b58680 Binary files /dev/null and b/Plugins/FMODStudio/Binaries/Win64/UE4Editor-FMODStudioEditor-0001-Win64-DebugGame.dll differ diff --git a/Plugins/FMODStudio/Binaries/Win64/UE4Editor-FMODStudioEditor-0001-Win64-DebugGame.pdb b/Plugins/FMODStudio/Binaries/Win64/UE4Editor-FMODStudioEditor-0001-Win64-DebugGame.pdb new file mode 100644 index 0000000..72e0fe0 Binary files /dev/null and b/Plugins/FMODStudio/Binaries/Win64/UE4Editor-FMODStudioEditor-0001-Win64-DebugGame.pdb differ diff --git a/Plugins/FMODStudio/Binaries/Win64/UE4Editor-Win64-DebugGame.modules b/Plugins/FMODStudio/Binaries/Win64/UE4Editor-Win64-DebugGame.modules index 8614700..27e8f00 100644 --- a/Plugins/FMODStudio/Binaries/Win64/UE4Editor-Win64-DebugGame.modules +++ b/Plugins/FMODStudio/Binaries/Win64/UE4Editor-Win64-DebugGame.modules @@ -2,7 +2,7 @@ "BuildId": "13144385", "Modules": { - "FMODStudio": "UE4Editor-FMODStudio-Win64-DebugGame.dll", - "FMODStudioEditor": "UE4Editor-FMODStudioEditor-Win64-DebugGame.dll" + "FMODStudio": "UE4Editor-FMODStudio-0001-Win64-DebugGame.dll", + "FMODStudioEditor": "UE4Editor-FMODStudioEditor-0001-Win64-DebugGame.dll" } } \ No newline at end of file diff --git a/Plugins/SpeechRecognition/Binaries/Win64/UE4Editor-SpeechRecognition-0001-Win64-DebugGame.dll b/Plugins/SpeechRecognition/Binaries/Win64/UE4Editor-SpeechRecognition-0001-Win64-DebugGame.dll new file mode 100644 index 0000000..35b2770 Binary files /dev/null and b/Plugins/SpeechRecognition/Binaries/Win64/UE4Editor-SpeechRecognition-0001-Win64-DebugGame.dll differ diff --git a/Plugins/SpeechRecognition/Binaries/Win64/UE4Editor-SpeechRecognition-0001-Win64-DebugGame.pdb b/Plugins/SpeechRecognition/Binaries/Win64/UE4Editor-SpeechRecognition-0001-Win64-DebugGame.pdb new file mode 100644 index 0000000..9593811 Binary files /dev/null and b/Plugins/SpeechRecognition/Binaries/Win64/UE4Editor-SpeechRecognition-0001-Win64-DebugGame.pdb differ diff --git a/Plugins/SpeechRecognition/Binaries/Win64/UE4Editor-Win64-DebugGame.modules b/Plugins/SpeechRecognition/Binaries/Win64/UE4Editor-Win64-DebugGame.modules index 1e478b3..c1a0bb5 100644 --- a/Plugins/SpeechRecognition/Binaries/Win64/UE4Editor-Win64-DebugGame.modules +++ b/Plugins/SpeechRecognition/Binaries/Win64/UE4Editor-Win64-DebugGame.modules @@ -2,6 +2,6 @@ "BuildId": "13144385", "Modules": { - "SpeechRecognition": "UE4Editor-SpeechRecognition-Win64-DebugGame.dll" + "SpeechRecognition": "UE4Editor-SpeechRecognition-0001-Win64-DebugGame.dll" } } \ No newline at end of file