Godot-RTS-Template/Core/player.tscn
2025-07-18 01:31:27 +02:00

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[gd_scene load_steps=4 format=3 uid="uid://djj1fc8qm10t6"]
[ext_resource type="Script" uid="uid://c23s1syo7wjm8" path="res://Core/player.gd" id="1_e571r"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e571r"]
blend_mode = 1
no_depth_test = true
albedo_color = Color(1, 0, 0.15294115, 1)
proximity_fade_enabled = true
proximity_fade_distance = 2.0
[sub_resource type="SphereMesh" id="SphereMesh_ipmo0"]
material = SubResource("StandardMaterial3D_e571r")
[node name="player_root" type="Node3D"]
script = ExtResource("1_e571r")
[node name="camera_point" type="Node3D" parent="."]
transform = Transform3D(-4.371139e-08, 0.57357645, -0.81915206, 0, 0.81915206, 0.57357645, 1, 2.5071824e-08, -3.5806274e-08, -4.4828167, 2.9061706, -1.0852736e-07)
[node name="camera_player" type="Camera3D" parent="camera_point"]
unique_name_in_owner = true
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("SphereMesh_ipmo0")