Godot-RTS-Template/ui/Loading.tres
lucastucious 841b76b916 reorganize
(cherry picked from commit 6165129d94)
2025-08-01 01:45:21 +02:00

21 lines
1,018 B
Text

[gd_resource type="AnimatedTexture" load_steps=6 format=3 uid="uid://b6qj8shryxmio"]
[ext_resource type="Texture2D" uid="uid://by55p63om2xkq" path="res://ui/loading/progress_empty.svg" id="1_odma8"]
[ext_resource type="Texture2D" uid="uid://bafvx06uvfc3o" path="res://ui/loading/progress_CCW_25.svg" id="2_ntwnl"]
[ext_resource type="Texture2D" uid="uid://bmf66p02xiadn" path="res://ui/loading/progress_CCW_50.svg" id="3_4r667"]
[ext_resource type="Texture2D" uid="uid://drxmle35rtqfb" path="res://ui/loading/progress_CCW_75.svg" id="4_c8cdf"]
[ext_resource type="Texture2D" uid="uid://5qort3ndttur" path="res://ui/loading/progress_full.svg" id="5_ci2dw"]
[resource]
frames = 5
speed_scale = 1.5
frame_0/texture = ExtResource("1_odma8")
frame_0/duration = 0.3
frame_1/texture = ExtResource("2_ntwnl")
frame_1/duration = 0.3
frame_2/texture = ExtResource("3_4r667")
frame_2/duration = 0.3
frame_3/texture = ExtResource("4_c8cdf")
frame_3/duration = 0.3
frame_4/texture = ExtResource("5_ci2dw")
frame_4/duration = 0.3