Godot-RTS-Template/ui/hover.gd
2025-07-31 22:37:55 +02:00

13 lines
247 B
GDScript

extends Control
var tooltip_offset = Vector2(25,10)
func _ready() -> void:
pass
func _unhandled_input(e: InputEvent) -> void:
if e is InputEventMouseMotion:
var tooltip_position = e.position + tooltip_offset
position = tooltip_position