[remap]

importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://la1vu6ipwhl"
path="res://.godot/imported/Wall_Window_Open.obj-4930ce03598962e134970be895e752b4.mesh"

[deps]

files=["res://.godot/imported/Wall_Window_Open.obj-4930ce03598962e134970be895e752b4.mesh"]

source_file="res://packs/Kaykit-Proto/obj/Wall_Window_Open.obj"
dest_files=["res://.godot/imported/Wall_Window_Open.obj-4930ce03598962e134970be895e752b4.mesh", "res://.godot/imported/Wall_Window_Open.obj-4930ce03598962e134970be895e752b4.mesh"]

[params]

generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false
