CelticCraft/Plugins/VoxelFree/Source/Voxel/Public/VoxelDirection.h

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C++

// Copyright 2020 Phyronnaz
#pragma once
#include "CoreMinimal.h"
namespace EVoxelDirectionFlag
{
enum Type : uint8
{
XMin = 0x01,
XMax = 0x02,
YMin = 0x04,
YMax = 0x08,
ZMin = 0x10,
ZMax = 0x20
};
}