// Copyright 2020 Phyronnaz #include "VoxelAxisDependencies.h" FString FVoxelAxisDependencies::ToString(EVoxelAxisDependencies Dependencies) { switch (Dependencies) { case EVoxelAxisDependencies::Constant: return "Constant"; case EVoxelAxisDependencies::X: return "X"; case EVoxelAxisDependencies::XY: return "XY"; case EVoxelAxisDependencies::XYZ: return "XYZ"; default: check(false); return ""; } } FString FVoxelAxisDependencies::ToString(EVoxelFunctionAxisDependencies Dependencies) { switch (Dependencies) { case EVoxelFunctionAxisDependencies::X: return "X"; case EVoxelFunctionAxisDependencies::XYWithCache: return "XYWithCache"; case EVoxelFunctionAxisDependencies::XYWithoutCache: return "XYWithoutCache"; case EVoxelFunctionAxisDependencies::XYZWithCache: return "XYZWithCache"; case EVoxelFunctionAxisDependencies::XYZWithoutCache: return "XYZWithoutCache"; default: check(false); return ""; } }