16 lines
468 B
C++
16 lines
468 B
C++
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// Copyright 2020 Phyronnaz
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#include "VoxelEditorDetailsIncludes.h"
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#include "UserInterface/PropertyEditor/PropertyEditorConstants.cpp"
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FSimpleDelegate FVoxelEditorUtilities::MakeRefreshDelegate(const IPropertyTypeCustomizationUtils& CustomizationUtils)
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{
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return FSimpleDelegate::CreateLambda([Utilities = MakeWeakPtr(CustomizationUtils.GetPropertyUtilities())]()
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{
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auto Pinned = Utilities.Pin();
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if (Pinned.IsValid())
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{
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Pinned->ForceRefresh();
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}
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});
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}
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